Facets aren't like onions. I smoothed these ones out using soften edges in Maya. The FBX were importing into Unreal with hard edges, which while fine for the block out is nice to have gone now.
I'm going to put a bit more tender loving care into the standing lanterns next. First though, I'm having issues exporting my scene, which, is deliciously scary. So I'm going to resolve that first, I think I need to download...Neihc help me out here :D I think I need to download a set of scripts for Windows.
My latest updates are below!